Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Experienced in a battle, summoners with 2nd degree are allowed to use basic magic circles like for example magic arrow. It is a fast and precision weapon, very effective against different targets.
Special Notes: Precison: Ranged attack of this unit always has a 70% chance to hit.
Advances from: | Summoner |
---|---|
Advances to: | Summoner III Master of Balance Heavy Summoner |
Cost: | 30 |
HP: | 50 |
Movement: | 5 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | I8 Ak_SummonerII |
Abilities: |
scimitar blade | 6 - 3 melee | ||
hammer impact | 9 - 2 melee | ||
magic arrow fire | 9 - 2 ranged | precision |
Resistances: | |
---|---|
blade | 100% |
pierce | 100% |
impact | 100% |
fire | 100% |
cold | 100% |
arcane | 100% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | - | 100% |
Cave Wall | - | 100% |
Chasm | - | 100% |
Deep Water | - | 100% |
Forest | - | 100% |
Grassland | - | 100% |
Hills | - | 100% |
Mountains | - | 100% |
Mushroom Grove | - | 100% |
Sand | - | 100% |
Shallow Water | - | 100% |
Snow | - | 100% |
Swamp | - | 100% |
Village | - | 100% |